Countless warriors have made a stand before you and failed, but maybe this time things will be different. Trapped inside the sacred walls of the Citadel, the Old Gods have unleashed desolation, and now humanity is on its last legs. In a world in which humans have rebelled against the Old Gods, evil is afoot. Throw in plenty of opportunities to upgrade your hero on different paths to help the play better suit your style and this is a title worth boss rushing to if you like a challenge.Take a game like Dark Souls and cut out all the tense bits of adventuring between the bosses. The much larger bosses you face are absolutely intimidating, and you won’t likely have a very easy time dispatching them, but the elements are all in place where almost every time you walk away knowing your loss was on you and your lack of execution. Eldest Souls, however, pretty quickly got its hooks in me and made me pretty happy. Whether it’s over-complicated or shoddy controls, sluggish movement or simply enemies who feel like damage sponges who bring little to no fun to the table, I often find games in the space to be sloppy and tedious. More often than not, though, I’ve found games in this category to be hard for the wrong reasons. ![]() I can respect games that are inherently meant to be hard and, done properly, a solid boss rush title can be exhilarating and maddening all at once. You see, whenever I see any game that’s tough and is in any way implied to be a bit like Dark Souls, my interest level immediately drops. More often than not, though, I’ve found games in For me, Eldest Souls is a bit of a pleasant surprise. ![]() … Expandįor me, Eldest Souls is a bit of a pleasant surprise. Be prepared for a tough time from start to finish, but Eldest Souls just manages to keep me coming back for more. After the first two bosses, everything escalated quickly and I found myself dying as many times as it took me to beat Orphan of Kos from Bloodborne's DLC. But this game is HARD (it makes Souls games look like child's play). You will fight some bosses dozens of times before finally beating them, but their boss music tracks bump everytime so I wasn't even mad. The art style, soundtrack, and gameplay mechanics are all crafted with care and really sell this game for me. But this game is HARD (it makes Souls games look like Eldest Souls is beautifully made, brutally (BRUTALLY!) challenging, and overall a thrill. … ExpandĮldest Souls is beautifully made, brutally (BRUTALLY!) challenging, and overall a thrill. And if you want to just beat the game once, it still is succinct and gratifying. Between the skill trees, optional quest tracks, and ramped up new game+ features, there is quite a bit of room to experiment with different playstyles and ability combos. Every boss feels like a challenge, so there aren't any duds or easy ones, you will feel appropriately engaged immediately rolling into a new game+. ![]() I have yet to delve into the "new game+" feature but the game has a ton of potential in that regard. I beat the entire game in an evening and frankly, after you get a few boss upgrades the rest of the fights become smooth sailing. Also don't feel bad if you struggle, because the game only has about 8 or 9 bosses. I felt initially frustrated I couldn't ace bosses on my first go, but once you figure out how to maximize your DPS it becomes more of a rhythm game in the vein of something like Sekiro. I beat the entire game in an evening and frankly, This game will beat you into the dirt, in a very satisfying way. This game will beat you into the dirt, in a very satisfying way.
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